map_sprites
- map_sprites(map)
- Fills a given map data structure with the id values of all sprite resources, keyed by strings of their names.
COPY- /// map_sprites(map)
- //
- // Fills a given map data structure with the id values of all
- // sprite resources, keyed by strings of their names.
- //
- // map map data structure, real
- //
- /// gmlscripts.pro/license
- {
- var surf,no,i,ds_map;
- ds_map = argument0;
- surf = surface_create(1,1);
- no = sprite_create_from_surface(surf,0,0,1,1,false,false,0,0);
- surface_free(surf);
- sprite_delete(no);
- for (i=0; i<no; i+=1) {
- if (sprite_exists(i)) {
- ds_map_add(ds_map,sprite_get_name(i),i);
- }
- }
- return 0;
- }
Contributors: paul23, RaniSputnik
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